Liquid Crystal Demo 2024
A downloadable game for Windows
A simple demo of the engine I'm working on showing different materials as well as a sparse and adaptive liquid simulation.
Current development focus is on adding features and not yet optimization. Performs poorly on some machines.
Controls | Mouse/KB | Gamepad |
---|---|---|
Toggle Fullscreen | Alt + Enter | View |
Movement | WASD | Left Joystick |
Move Up/Down | Q/E | A/B |
Look Around | Mouse/Arrow Keys | Right Joystick |
Attract Liquid/Sand | Left Button | Right Trigger |
Attract Worms | Right Button | Left Trigger |
Place Blocks (Hold while moving to create larger boxes) | Shift | RB |
Remove Blocks | Control | LB |
Set Particle Detail Level | 1-4 |
Updated | 24 days ago |
Status | In development |
Platforms | Windows |
Author | kotsoft |
Genre | Simulation |
Tags | Physics, Sandbox |
Download
Install instructions
Run LiquidCrystalGame.exe
Performance Tips:
Efficiency Cores | The simulator likes high core counts. On my 13900HX, they do add a major performance uplift. |
Resizable BAR | For AMD/Intel GPUs, you might need a Windows Insider build for Resizable BAR to work, as I use the GPU Upload Heaps feature they are adding to the DX12 Agility SDK. For Nvidia GPUs I'm able to use NVAPI to take advantage of ReBAR. |
Overclocking | Fully ok to enable, but note that this simulator uses AVX2/512 and all cores. |
Comments
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It's really fun to play around with, even when my PC is a bit stressed. I would like to see a version in which I can define the sources myself and a possibility to delete particles. Looking forward to a new version. Good job. :)
Thanks for trying it out! I'm going to work on the scene and particle structuring systems this week. There's also a lot of reorganizing and code cleanup.